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chore: Move clockwiseAtomic shaders to the new system (#11388) 85c5519c6e
With clockwise mode, we introduced ".vert" and ".frag" files and started sharing the main vertex shaders with multiple fragment shaders. This PR is a cleanup that removes redundant code and moves the clockwiseAtomic shaders to that same system. clockwiseAtomic shaders also work out paint colors via varyings now instead of storage buffers, which seems better but doesn't register a difference in performance.
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Submodule submodules/rive-runtime updated: ff65727994...efd202ff5c
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