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tinyusdz/examples/sdlviewer/README.md
2024-08-04 04:41:49 +09:00

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# Simple viewer with SDL2
This viewer uses NanoRT(SW ray tracer) to render the model and display it using SDL2
(So no OpenGL dependency)
## Status
W.I.P.
## Requirements
* C++14 compiler
* external library imgui_sdl requires C++14
* cmake
* X11 related package(Linux only)
* SDL2
## Setup
You may use system installed SDL2, but we recommend to build SDL2 from source codes.
Please download SDL2 source package and unpack it to ../common/
See ../common/README.sdl2 for details.
## Build
```
$ mkdir build
$ cd build
$ cmake ..
$ make
```
## Run
```
$ ./usdz_view <input.usdz>
```
## WebAssembly demo
Setup emcc, then
```
$ ./bootstrap-emscripten-linux.sh
$ cd build_emcc/
$ make
```
Then run http server(e.g. `python -m http.server`) and open `usdz_view.html`.
## TODO
* [ ] Subdivision surface
## Third party libraries
* imgui : MIT license.
* SDL2 : zlib license.
* nativefiledialog-extended : zlib license.