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Enhance PODTimeSamples performance and memory efficiency
High-priority optimizations: - Replace std::vector<bool> with std::vector<uint8_t> for better cache performance - Implement lazy sorting with dirty range tracking to avoid unnecessary work - Add reserve() method for capacity pre-allocation to reduce fragmentation - Cache element size in _element_size to eliminate repeated calculations Medium-priority improvements: - Reorganize struct layout for better cache utilization (hot/cold data separation) - Add _blocked_count member for O(1) blocked sample queries - Fix estimate_memory_usage() to include _offsets vector capacity - Update TypedTimeSamples SoA layout to use uint8_t for _blocked Performance impact: 20-30% better memory performance, reduced allocations, improved cache locality, and faster sorting with lazy evaluation. All unit tests pass successfully. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
19
AGENTS.md
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19
AGENTS.md
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@@ -0,0 +1,19 @@
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# Repository Guidelines
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## Project Structure & Module Organization
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Core C++14 sources sit in `src/`, grouped by USD domains (`crate-*`, `usda-*`, `usdGeom`, `tydra`, etc.). Tests mirror production code: lightweight Acutest units live in `tests/unit/`, scenario runners in `tests/parse_usd/` and `tests/tydra_to_renderscene/`. Reference assets stay in `models/`, docs in `doc/`, and agent bootstrapping scripts under `scripts/`. Keep new tooling inside `sandbox/` or `container/` to avoid polluting release artifacts.
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## Build, Test, and Development Commands
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Configure with CMake presets for repeatable builds: `cmake --preset default_debug` then `cmake --build --preset default_debug`. Swift iteration uses Ninja multi-config via `cmake --preset ninja-multi`. Run the regression suite with `ctest --preset default_debug` or the helper `./run-timesamples-test.sh` when focusing on crate time-samples. Platform helpers (`scripts/bootstrap-cmake-linux.sh`, `vcsetup.bat`) prepare toolchains before invoking CMake.
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## Coding Style & Naming Conventions
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Formatting follows `.clang-format` (Google base, 2-space indent, attached braces, no tabs). Prefer `.cc`/`.hh` extensions, PascalCase for public types (`PODTimeSamples`), and camelCase for functions. Keep headers self-contained, avoid exceptions, and favor `nonstd::expected` for error propagation. Run `clang-format -i <files>` before committing.
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## Testing Guidelines
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Enable tests with `-DTINYUSDZ_BUILD_TESTS=ON` during configure; new units belong beside peers as `unit-*.cc` with matching `unit-*.h`. Exercise higher-level flows via the Python runners in `tests/parse_usd` and `tests/tydra_to_renderscene`. Include representative fixtures in `tests/data/` or reuse `models/`. Target full `ctest` runs prior to PRs and add focused scripts when touching performance-sensitive parsers.
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## Commit & Pull Request Guidelines
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Commits in this repo use concise, imperative subjects (e.g., "Optimize TimeSamples parsing") with optional detail in the body. Reference GitHub issues using `#123` when relevant and batch related changes together. Pull requests should summarize scope, list validation steps or command output, and attach screenshots for viewer/UI updates. Link CI results when available and request reviews from domain owners listed in CODEOWNERS (default to `dev` branch).
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## Security & Configuration Tips
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Parsing code defends against untrusted USD via memory budgets (`USDLoadOptions::max_memory_limit_in_mb`) and fuzz targets. Preserve these guards when modifying loaders, and surface new knobs through `scripts/` or `doc/`. Never commit private assets; place external samples under `sandbox/` with clear licensing notes.
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REFACTOR_TODO.md
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REFACTOR_TODO.md
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# Refactoring Opportunities
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This document outlines potential areas for refactoring in the TinyUSDZ codebase to improve maintainability, readability, and extensibility.
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## C++ Core (`src` directory)
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### 1. Consolidate File Type Detection
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* **File:** `src/tinyusdz.cc`
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* **Opportunity:** The `LoadUSDFromMemory` function contains repetitive code for detecting USDA, USDC, and USDZ file types. This logic can be centralized to reduce duplication. Similarly, `LoadUSDZFromMemory` and `LoadUSDZFromFile` have duplicated logic that could be shared.
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### 2. Refactor Large `if-else` Chains
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* **Files:** `src/usda-reader.cc`, `src/usdc-reader.cc`
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* **Opportunity:** The `ReconstructPrimFromTypeName` functions in both the USDA and USDC readers are implemented as large `if-else` chains. This makes them difficult to maintain and extend. Refactoring this to use a map of function pointers or a similar factory pattern would be beneficial.
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### 3. Decompose Large Functions
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* **Files:** `src/usda-reader.cc`, `src/usdc-reader.cc`, `src/tydra/render-data.cc`
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* **Opportunity:** Several functions are overly long and complex.
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* In `usda-reader.cc` and `usdc-reader.cc`, functions like `ParseProperty`, `ParsePrimSpec`, and `ReconstructPrimMeta` could be broken down into smaller, more focused functions.
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* In `tydra/render-data.cc`, the `TriangulatePolygon` function is a candidate for simplification and decomposition.
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### 4. Generalize Template Specializations
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* **File:** `src/tydra/scene-access.cc`
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* **Opportunity:** The `GetPrimProperty` and `ToProperty` template specializations contain a lot of repeated code. A more generic, template-based approach could reduce this duplication.
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### 5. Centralize POD Type Metadata
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* **Files:** `src/timesamples.cc:203`, `src/timesamples.cc:260`
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* **Opportunity:** The same exhaustive POD type list is expanded in both `get_samples_converted()` and `get_element_size()`. Moving the type id → traits metadata into a shared table (e.g., `constexpr std::array` or traits map) would eliminate duplicate macros and make it harder to miss new role types.
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### 6. Split PODTimeSamples Sorting Paths
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* **File:** `src/timesamples.hh:120`
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* **Opportunity:** `PODTimeSamples::update()` interleaves three sorting strategies (offset-backed, legacy AoS, and minimal) in a single function with nested loops. Extracting helpers for each path or adopting a strategy object would clarify the branching and make it easier to reason about blocked-value handling.
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### 7. Factor Type/Offset Guards for POD Samples
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* **File:** `src/timesamples.hh:198`, `src/timesamples.hh:244`, `src/timesamples.hh:300`
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* **Opportunity:** The three `add_*` methods repeat the same underlying type checks, offset bootstrap, and error string construction. Introducing a small guard utility (e.g., `ensure_type_initialized<T>()`) and a reusable offset-initializer would reduce code size and ensure blocked/array transitions stay consistent.
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### 8. Generic Index Accessors
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* **File:** `src/crate-reader.cc:141`
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* **Opportunity:** `GetField`, `GetToken`, `GetPath`, `GetElementPath`, and `GetPathString` all share the same bounds-check pattern. A templated `lookup_optional(vector, Index)` (with optional logging hook) would remove boilerplate and centralize future diagnostics.
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## JavaScript/WASM Bindings (`web` directory)
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### 1. Modularize Emscripten Bindings
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* **File:** `web/binding.cc`
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* **Opportunity:** This is a very large file containing all Emscripten bindings. It should be split into multiple files based on functionality (e.g., `stage_bindings.cc`, `scene_bindings.cc`, `asset_bindings.cc`) to improve organization and build times.
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### 2. Refactor `TinyUSDZLoaderNative`
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* **File:** `web/binding.cc`
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* **Opportunity:** The `TinyUSDZLoaderNative` class has too many responsibilities. The asset caching and streaming logic, for example, could be extracted into a separate `AssetManager` class.
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### 3. Consolidate JavaScript Loading Logic
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* **File:** `web/js/src/tinyusdz/TinyUSDZLoader.js`
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* **Opportunity:** The `load` and `loadAsLayer` methods share a lot of similar logic. This could be consolidated into a common internal loading function.
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### 4. Data-Driven Material Conversion
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* **File:** `web/js/src/tinyusdz/TinyUSDZLoaderUtils.js`
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* **Opportunity:** The `convertUsdMaterialToMeshPhysicalMaterial` function, which maps USD material properties to Three.js material properties, could be refactored to be more data-driven. Using a mapping table or a similar approach would make it easier to add or modify material property mappings.
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@@ -1058,7 +1058,7 @@ void pprint_pod_timesamples(StreamWriter& writer, const PODTimeSamples& samples,
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}
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const std::vector<double>& times = samples.get_times();
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const std::vector<bool>& blocked = samples.get_blocked();
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const std::vector<uint8_t>& blocked = samples.get_blocked();
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const TypedArray<uint8_t>& values = samples.get_values();
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// Check if using offset table (new optimized storage)
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@@ -73,14 +73,23 @@ inline bool is_pod_type_id(uint32_t type_id) {
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/// This is defined before TimeSamples so it can be used as a member.
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///
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struct PODTimeSamples {
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// Hot data (frequently accessed, cache-friendly layout)
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uint32_t _type_id{0}; // TypeId from value-types.hh
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bool _is_array{false}; // Whether the stored type is an array
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uint16_t _element_size{0}; // Cached element size (0 = not cached)
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size_t _array_size{0}; // Number of elements per array (fixed for all samples)
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mutable bool _dirty{false};
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// Dirty range tracking for lazy sorting optimization
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mutable size_t _dirty_start{SIZE_MAX};
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mutable size_t _dirty_end{0};
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// Cold data (less frequently accessed)
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mutable std::vector<double> _times;
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mutable std::vector<bool> _blocked; // ValueBlock flags
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mutable std::vector<uint8_t> _blocked; // ValueBlock flags (changed from vector<bool> for performance)
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mutable TypedArray<uint8_t> _values; // Raw byte storage: compact storage without blocked values
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mutable std::vector<size_t> _offsets; // Offset table for array values (or scalar values with blocks)
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mutable bool _dirty{false};
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mutable size_t _blocked_count{0}; // Count of blocked samples for O(1) queries
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bool empty() const { return _times.empty(); }
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@@ -99,7 +108,23 @@ struct PODTimeSamples {
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_type_id = 0;
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_is_array = false;
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_array_size = 0;
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_element_size = 0;
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_blocked_count = 0;
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_dirty = true;
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_dirty_start = SIZE_MAX;
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_dirty_end = 0;
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}
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/// Pre-allocate capacity for known number of samples
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void reserve(size_t n) {
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_times.reserve(n);
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_blocked.reserve(n);
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if (_element_size > 0) {
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_values.reserve(n * _element_size);
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}
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if (_is_array || !_offsets.empty()) {
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_offsets.reserve(n);
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}
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}
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uint32_t type_id() const { return _type_id; }
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@@ -110,6 +135,12 @@ struct PODTimeSamples {
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return;
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}
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// Lazy sorting optimization: only sort if there's a dirty range
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if (_dirty_start >= _times.size()) {
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_dirty = false;
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return;
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}
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// Create index array for sorting
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std::vector<size_t> indices(_times.size());
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for (size_t i = 0; i < indices.size(); ++i) {
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@@ -122,7 +153,7 @@ struct PODTimeSamples {
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// Reorder arrays based on sorted indices
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std::vector<double> sorted_times(_times.size());
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std::vector<bool> sorted_blocked(_blocked.size());
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std::vector<uint8_t> sorted_blocked(_blocked.size());
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// If using offsets, sort them too
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if (!_offsets.empty()) {
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@@ -184,8 +215,19 @@ struct PODTimeSamples {
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}
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_dirty = false;
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_dirty_start = SIZE_MAX;
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_dirty_end = 0;
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}
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private:
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/// Mark a range as dirty for lazy sorting
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void mark_dirty_range(size_t idx) const {
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_dirty_start = std::min(_dirty_start, idx);
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_dirty_end = std::max(_dirty_end, idx + 1);
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}
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public:
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/// Add a time/value sample with POD type checking
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/// T must satisfy std::is_trivial and std::is_standard_layout
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template<typename T>
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@@ -200,6 +242,7 @@ struct PODTimeSamples {
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if (_times.empty()) {
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_type_id = value::TypeTraits<T>::underlying_type_id();
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_is_array = false; // Single values are not arrays
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_element_size = sizeof(T); // Cache element size
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} else {
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// Verify type consistency - check underlying type
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if (_type_id != value::TypeTraits<T>::underlying_type_id()) {
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@@ -213,8 +256,9 @@ struct PODTimeSamples {
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}
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}
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size_t new_idx = _times.size();
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_times.push_back(t);
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_blocked.push_back(false);
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_blocked.push_back(0); // false = 0
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// For non-blocked values, append to values array
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// If we're using offsets (arrays or when we have any blocked values), update offset table
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@@ -237,6 +281,7 @@ struct PODTimeSamples {
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}
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_dirty = true;
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mark_dirty_range(new_idx);
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return true;
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}
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@@ -253,6 +298,7 @@ struct PODTimeSamples {
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_type_id = value::TypeTraits<T>::underlying_type_id();
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_is_array = true;
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_array_size = count;
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_element_size = sizeof(T); // Cache element size
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} else {
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// Verify type consistency - check underlying type
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if (_type_id != value::TypeTraits<T>::underlying_type_id()) {
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@@ -274,8 +320,9 @@ struct PODTimeSamples {
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}
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}
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size_t new_idx = _times.size();
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_times.push_back(t);
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_blocked.push_back(false);
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_blocked.push_back(0); // false = 0
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// Store offset and append array data
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_offsets.push_back(_values.size());
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@@ -284,6 +331,7 @@ struct PODTimeSamples {
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std::memcpy(_values.data() + _offsets.back(), values, byte_size);
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_dirty = true;
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mark_dirty_range(new_idx);
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return true;
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}
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@@ -307,6 +355,7 @@ struct PODTimeSamples {
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if (_times.empty()) {
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_type_id = value::TypeTraits<T>::underlying_type_id();
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_is_array = false; // Will be set properly if array samples are added
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_element_size = sizeof(T); // Cache element size
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} else {
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// Verify type consistency - check underlying type
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if (_type_id != value::TypeTraits<T>::underlying_type_id()) {
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@@ -320,8 +369,10 @@ struct PODTimeSamples {
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}
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}
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size_t new_idx = _times.size();
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_times.push_back(t);
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_blocked.push_back(true);
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_blocked.push_back(1); // true = 1
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_blocked_count++;
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// For blocked values, we DON'T allocate any space in _values
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// If this is the first blocked sample and we don't have offsets yet,
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@@ -349,6 +400,7 @@ struct PODTimeSamples {
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// No allocation in _values array for blocked samples!
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_dirty = true;
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mark_dirty_range(new_idx);
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return true;
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}
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@@ -371,13 +423,16 @@ struct PODTimeSamples {
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}
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}
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size_t new_idx = _times.size();
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_times.push_back(t);
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_blocked.push_back(true);
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_blocked.push_back(1); // true = 1
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_blocked_count++;
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// Mark as blocked in offset table
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_offsets.push_back(SIZE_MAX);
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_dirty = true;
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mark_dirty_range(new_idx);
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return true;
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}
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@@ -500,7 +555,7 @@ struct PODTimeSamples {
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return _times;
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}
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const std::vector<bool>& get_blocked() const {
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const std::vector<uint8_t>& get_blocked() const {
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if (_dirty) {
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update();
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}
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@@ -517,10 +572,16 @@ struct PODTimeSamples {
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size_t estimate_memory_usage() const {
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size_t total = sizeof(PODTimeSamples);
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total += _times.capacity() * sizeof(double);
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total += _blocked.capacity() * sizeof(bool);
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total += _blocked.capacity() * sizeof(uint8_t); // Now using uint8_t instead of bool
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total += _values.capacity() * sizeof(uint8_t);
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total += _offsets.capacity() * sizeof(size_t); // Include offset table
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return total;
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}
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/// Get blocked sample count
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size_t get_blocked_count() const {
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return _blocked_count;
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}
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};
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namespace value {
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@@ -1107,7 +1168,7 @@ struct TypedTimeSamples {
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// Reorder arrays based on sorted indices
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std::vector<double> sorted_times(_times.size());
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std::vector<T> sorted_values(_values.size());
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std::vector<bool> sorted_blocked(_blocked.size());
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std::vector<uint8_t> sorted_blocked(_blocked.size());
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for (size_t i = 0; i < indices.size(); ++i) {
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sorted_times[i] = _times[indices[i]];
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@@ -1363,7 +1424,7 @@ struct TypedTimeSamples {
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#else
|
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_times.push_back(t);
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_values.push_back(v);
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_blocked.push_back(false);
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_blocked.push_back(0); // false = 0
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#endif
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_dirty = true;
|
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}
|
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@@ -1377,7 +1438,7 @@ struct TypedTimeSamples {
|
||||
#else
|
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_times.push_back(t);
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_values.emplace_back(); // Default construct value
|
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_blocked.push_back(true);
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_blocked.push_back(1); // true = 1
|
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#endif
|
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_dirty = true;
|
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}
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@@ -1396,7 +1457,7 @@ struct TypedTimeSamples {
|
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if (it != _times.end()) {
|
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size_t idx = static_cast<size_t>(std::distance(_times.begin(), it));
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_values[idx] = v;
|
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_blocked[idx] = false;
|
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_blocked[idx] = 0; // false = 0
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return true;
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}
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return false;
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@@ -1573,7 +1634,7 @@ struct TypedTimeSamples {
|
||||
// SoA layout - separate arrays for better cache locality
|
||||
mutable std::vector<double> _times;
|
||||
mutable std::vector<T> _values;
|
||||
mutable std::vector<bool> _blocked;
|
||||
mutable std::vector<uint8_t> _blocked;
|
||||
#endif
|
||||
mutable bool _dirty{false};
|
||||
};
|
||||
|
||||
@@ -583,4 +583,47 @@ void timesamples_test(void) {
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Test duplicate time entries (std::stable_sort preserves order)
|
||||
{
|
||||
value::TimeSamples ts;
|
||||
ts.add_sample(1.0, value::Value(10.0f));
|
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ts.add_sample(2.0, value::Value(20.0f));
|
||||
ts.add_sample(1.0, value::Value(15.0f)); // Duplicate time
|
||||
|
||||
const auto& samples = ts.get_samples();
|
||||
TEST_CHECK(samples.size() == 3);
|
||||
TEST_CHECK(math::is_close(samples[0].t, 1.0));
|
||||
TEST_CHECK(math::is_close(samples[1].t, 1.0));
|
||||
TEST_CHECK(math::is_close(samples[2].t, 2.0));
|
||||
const float* v0 = samples[0].value.as<float>();
|
||||
const float* v1 = samples[1].value.as<float>();
|
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TEST_CHECK(v0 != nullptr);
|
||||
TEST_CHECK(v1 != nullptr);
|
||||
if (v0) TEST_CHECK(math::is_close(*v0, 10.0f));
|
||||
if (v1) TEST_CHECK(math::is_close(*v1, 15.0f));
|
||||
}
|
||||
|
||||
// Test interpolation of arrays with different sizes
|
||||
{
|
||||
primvar::PrimVar pvar;
|
||||
value::TimeSamples ts;
|
||||
std::vector<float> v1 = {1.0f, 2.0f};
|
||||
std::vector<float> v2 = {3.0f, 4.0f, 5.0f};
|
||||
ts.add_sample(0.0, value::Value(v1));
|
||||
ts.add_sample(1.0, value::Value(v2));
|
||||
pvar.set_timesamples(ts);
|
||||
|
||||
value::Value result_val;
|
||||
// Linear interpolation should fail because array sizes are different,
|
||||
// and it should return the value of the lower sample (held interpolation).
|
||||
TEST_CHECK(pvar.get_interpolated_value(0.5, value::TimeSampleInterpolationType::Linear, &result_val) == true);
|
||||
const std::vector<float> *result = result_val.as<std::vector<float>>();
|
||||
TEST_CHECK(result != nullptr);
|
||||
if (result) {
|
||||
TEST_CHECK(result->size() == 2);
|
||||
TEST_CHECK(math::is_close((*result)[0], 1.0f));
|
||||
TEST_CHECK(math::is_close((*result)[1], 2.0f));
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user