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adding blend mode notes
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12
README.md
12
README.md
@@ -219,3 +219,15 @@ or attach it later
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```swift
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```swift
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view.loopDelegate = delegate
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view.loopDelegate = delegate
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```
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```
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## Blend modes
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Rive allows the artist to set blend modes on shapes to determine how they are to be merged with the rest of the animation.
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Each runtime is supporting the various blend modes natively, this means that there are some discrepancies in how blend modes end up being applied, we have a test file that is shipped inside the application that highlights the differences.
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For ios, hue and saturation blend modes do not match the original.
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Original | iOS |
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:-------------------------:|:-------------------------:
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