diff --git a/README.md b/README.md index 8f13123..0daaafe 100644 --- a/README.md +++ b/README.md @@ -219,3 +219,15 @@ or attach it later ```swift view.loopDelegate = delegate ``` + +## Blend modes + +Rive allows the artist to set blend modes on shapes to determine how they are to be merged with the rest of the animation. + +Each runtime is supporting the various blend modes natively, this means that there are some discrepancies in how blend modes end up being applied, we have a test file that is shipped inside the application that highlights the differences. + +For ios, hue and saturation blend modes do not match the original. + +Original | iOS | +:-------------------------:|:-------------------------: +![Source](images/editor.png ) | ![iOS](images/ios.png) diff --git a/images/editor.png b/images/editor.png new file mode 100644 index 0000000..b6b70f2 Binary files /dev/null and b/images/editor.png differ diff --git a/images/ios.png b/images/ios.png new file mode 100644 index 0000000..efd79e4 Binary files /dev/null and b/images/ios.png differ