fix(vk): Make the color ramp pass interruptible (#11270) ba953a142b

Color ramps are the final resource texture we need to make interruptible
for old Android GPUs that don't support complex render passes.

Also fix lots_of_tess_spans to look the same on MSAA and not.
This commit is contained in:
csmartdalton
2025-12-16 22:01:46 +00:00
parent 418fbb7ed6
commit 4ead3410e2
2 changed files with 2 additions and 2 deletions

View File

@@ -1 +1 @@
bc6f965d1f8c5e298073dc65b6298806baaaa9b9
ba953a142ba3703152a81b89da93ea77ecb30d57