sean
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84a7bd4729
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Fix #9: Add typeless and BC6H formats to getBlockSize func
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2025-12-15 22:39:37 +01:00 |
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sean
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6af872605e
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Use unique_ptr instead of vector for byte data storage
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2025-10-12 16:01:04 +02:00 |
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sean
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f639776105
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Fix #4: Include span correctly
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2024-05-27 12:15:05 +02:00 |
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sean
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e092433e66
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Bump minimum CMake version to 3.11
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2024-03-26 21:21:11 +01:00 |
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sean
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0530b4e3f5
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Add: Parse directly from buffer & add more format detection
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2024-03-25 14:48:15 +01:00 |
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Andrea Sansottera
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b4ca9fc0a3
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Fix array size for non-DX10 headers
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2024-03-24 16:23:43 +01:00 |
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Andrea Sansottera
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cd9d42efd7
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Trust dimension from DX10 header
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2024-03-24 16:23:43 +01:00 |
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sean
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97e5490ead
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Remove redundant inlines and fix some minor issues
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2024-03-24 16:21:31 +01:00 |
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sean
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244ac73c8c
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Add more DXGI formats
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2024-03-23 20:55:29 +01:00 |
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Andrea Sansottera
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427fc75775
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Support R16G16 UNORM
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2024-03-23 20:16:26 +01:00 |
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Rauwendaal, Randall
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6f61a74635
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Add more 8-bit and 16-bit wide texture formats
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2024-03-23 20:14:42 +01:00 |
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sapphiresoul
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27f153caa2
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add BC7 support and fix bugs about mipmaps
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2023-05-05 23:34:47 +02:00 |
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Shaun Mitchell
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8efb333398
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Fix: Allow building through cmake fetch content (#2)
Co-authored-by: Shaun Mitchell <SMitchell@sumo-digital.com>
Co-authored-by: sean <sean165@outlook.de>
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2023-01-09 17:45:10 +01:00 |
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sean
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f52a235892
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Fix: Test _MSVC_LANG macro for C++17/20 support
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2023-01-09 17:37:48 +01:00 |
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sean
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afe577bcc5
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Add: Tests & a lot of fixes
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2022-06-05 00:38:50 +02:00 |
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sean
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aca51cdd61
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Initial commit
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2021-10-20 03:52:33 +02:00 |
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