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Correct spelling
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@@ -4,24 +4,24 @@ public class ToastShadow: NSObject {
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public var color: CGColor?
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public var opacity: Float?
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public var offset: CGSize?
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public var raidus: CGFloat?
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public var radius: CGFloat?
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public var path: CGPath?
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public init(color: CGColor? = nil, opacity: Float? = nil, offset: CGSize? = nil, raidus: CGFloat? = nil, path: CGPath? = nil) {
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public init(color: CGColor? = nil, opacity: Float? = nil, offset: CGSize? = nil, radius: CGFloat? = nil, path: CGPath? = nil) {
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super.init()
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self.color = color
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self.opacity = opacity
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self.offset = offset
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self.raidus = raidus
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self.radius = radius
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self.path = path
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}
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@objc public init(color: CGColor?, opacity: NSNumber?, offset: NSValue?, raidus: NSNumber?, path: CGPath?) {
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@objc public init(color: CGColor?, opacity: NSNumber?, offset: NSValue?, radius: NSNumber?, path: CGPath?) {
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super.init()
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self.color = color
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self.opacity = opacity?.floatValue
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self.offset = offset?.cgSizeValue
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self.raidus = raidus.flatMap { CGFloat(exactly: $0) }
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self.radius = radius.flatMap { CGFloat(exactly: $0) }
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self.path = path
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}
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}
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@@ -206,7 +206,7 @@ open class ToastView: UIView {
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shadow.color.flatMap { layer.shadowColor = $0 }
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shadow.opacity.flatMap { layer.shadowOpacity = $0 }
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shadow.offset.flatMap { layer.shadowOffset = $0 }
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shadow.raidus.flatMap { layer.shadowRadius = $0 }
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shadow.radius.flatMap { layer.shadowRadius = $0 }
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shadow.path.flatMap { layer.shadowPath = $0 }
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}
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