mirror of
https://github.com/electronicarts/EABase.git
synced 2026-01-18 17:11:23 +01:00
2.09.06
This commit is contained in:
2
.gitignore
vendored
2
.gitignore
vendored
@@ -1,4 +1,2 @@
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tags
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build
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build.bat
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@@ -100,6 +100,9 @@
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* C++17 functionality
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* EA_COMPILER_NO_INLINE_VARIABLES
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* EA_COMPILER_NO_ALIGNED_NEW
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*
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* C++20 functionality
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* EA_COMPILER_NO_DESIGNATED_INITIALIZERS
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*
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*-----------------------------------------------------------------------------
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*
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@@ -300,6 +303,26 @@
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#endif
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// EA_COMPILER_CPP20_ENABLED
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//
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// Defined as 1 if the compiler has its available C++20 support enabled, else undefined.
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// This does not mean that all of C++20 or any particular feature of C++20 is supported
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// by the compiler. It means that whatever C++20 support the compiler has is enabled.
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//
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// We cannot use (__cplusplus >= 202003L) alone because some compiler vendors have
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// decided to not define __cplusplus like thus until they have fully completed their
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// C++20 support.
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#if !defined(EA_COMPILER_CPP20_ENABLED) && defined(__cplusplus)
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// TODO(rparoin): enable once a C++20 value for the __cplusplus macro has been published
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// #if (__cplusplus >= 202003L)
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// #define EA_COMPILER_CPP20_ENABLED 1
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// #elif defined(_MSVC_LANG) && (_MSVC_LANG >= 202003L) // C++20+
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// #define EA_COMPILER_CPP20_ENABLED 1
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// #endif
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#endif
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#if defined(__ARMCC_VERSION)
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// Note that this refers to the ARM RVCT compiler (armcc or armcpp), but there
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// are other compilers that target ARM processors, such as GCC and Microsoft VC++.
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@@ -1290,6 +1313,24 @@
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#endif
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// EA_COMPILER_NO_DESIGNATED_INITIALIZERS
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//
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// Indicates the target compiler supports the C++20 "designated initializer" language feature.
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// https://en.cppreference.com/w/cpp/language/aggregate_initialization
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//
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// Example:
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// struct A { int x; int y; };
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// A a = { .y = 42, .x = 1 };
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//
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#if !defined(EA_COMPILER_NO_DESIGNATED_INITIALIZERS)
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#if defined(EA_COMPILER_CPP20_ENABLED)
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// supported.
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#else
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#define EA_COMPILER_NO_DESIGNATED_INITIALIZERS 1
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#endif
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#endif
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// EA_COMPILER_NO_NONSTATIC_MEMBER_INITIALIZERS
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//
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// Refers to C++11 declaration attribute: carries_dependency.
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@@ -125,7 +125,7 @@
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#endif
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#elif defined(EA_PLATFORM_XBOXONE) || defined(_DURANGO) || defined(EA_PLATFORM_CAPILANO) || (defined(WINAPI_FAMILY) && (WINAPI_FAMILY == WINAPI_FAMILY_GAMES || WINAPI_FAMILY == WINAPI_FAMILY_TV_TITLE))
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#elif defined(EA_PLATFORM_XBOXONE) || defined(_DURANGO) || defined(_XBOX_ONE) || defined(EA_PLATFORM_CAPILANO) || defined(_GAMING_XBOX)
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// XBox One
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// Durango was Microsoft's code-name for the platform, which is now obsolete.
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// Microsoft uses _DURANGO instead of some variation of _XBOX, though it's not natively defined by the compiler.
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@@ -170,11 +170,11 @@
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#if defined(WINAPI_FAMILY)
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#include <winapifamily.h>
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#if WINAPI_FAMILY == WINAPI_FAMILY_TV_TITLE
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#if defined(WINAPI_FAMILY_TV_TITLE) && WINAPI_FAMILY == WINAPI_FAMILY_TV_TITLE
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#define EA_WINAPI_FAMILY EA_WINAPI_FAMILY_TV_TITLE
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#elif WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP
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#elif defined(WINAPI_FAMILY_DESKTOP_APP) && WINAPI_FAMILY == WINAPI_FAMILY_DESKTOP_APP
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#define EA_WINAPI_FAMILY EA_WINAPI_FAMILY_DESKTOP_APP
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#elif WINAPI_FAMILY == WINAPI_FAMILY_GAMES
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#elif defined(WINAPI_FAMILY_GAMES) && WINAPI_FAMILY == WINAPI_FAMILY_GAMES
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#define EA_WINAPI_FAMILY EA_WINAPI_FAMILY_GAMES
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#else
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#error Unsupported WINAPI_FAMILY
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@@ -592,7 +592,7 @@
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#endif
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#if !defined(EA_HAVE_nanosleep_DECL) && !defined(EA_NO_HAVE_nanosleep_DECL)
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#if (defined(EA_PLATFORM_UNIX) && !defined(EA_PLATFORM_SONY)) || defined(EA_PLATFORM_IPHONE) || defined(EA_PLATFORM_OSX) || defined(EA_PLATFORM_PS4)
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#if (defined(EA_PLATFORM_UNIX) && !defined(EA_PLATFORM_SONY)) || defined(EA_PLATFORM_IPHONE) || defined(EA_PLATFORM_OSX) || defined(EA_PLATFORM_PS4) || defined(CS_UNDEFINED_STRING)
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#define EA_HAVE_nanosleep_DECL 1
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#else
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#define EA_NO_HAVE_nanosleep_DECL 1
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@@ -29,8 +29,8 @@
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///////////////////////////////////////////////////////////////////////////////
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#ifndef EABASE_VERSION
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#define EABASE_VERSION "2.09.05"
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#define EABASE_VERSION_N 20905
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#define EABASE_VERSION "2.09.06"
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#define EABASE_VERSION_N 20906
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#endif
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#endif
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