{
  "name": "libgme",
  "version": "0.6.3",
  "port-version": 1,
  "description": "Video game music file emulation/playback library",
  "homepage": "https://bitbucket.org/mpyne/game-music-emu/wiki/Home",
  "license": "LGPL-2.1-or-later OR GPL-2.0-or-later",
  "dependencies": [
    {
      "name": "vcpkg-cmake",
      "host": true
    }
  ],
  "default-features": [
    "ay",
    "gbs",
    "gym",
    "hes",
    "kss",
    "nsf",
    "nsfe",
    "sap",
    "spc",
    "vgm"
  ],
  "features": {
    "ay": {
      "description": "Enable Spectrum ZX music emulation"
    },
    "gbs": {
      "description": "Enable Game Boy music emulation"
    },
    "gym": {
      "description": "Enable Sega MegaDrive/Genesis music emulation"
    },
    "hes": {
      "description": "Enable PC Engine/TurboGrafx-16 music emulation"
    },
    "kss": {
      "description": "Enable MSX or other Z80 systems music emulation"
    },
    "nsf": {
      "description": "Enable NES NSF music emulation"
    },
    "nsfe": {
      "description": "Enable NES NSFE and NSF music emulation"
    },
    "sap": {
      "description": "Enable Atari SAP music emulation"
    },
    "spc": {
      "description": "Enable SNES SPC music emulation"
    },
    "spc-isolated-echo-buffer": {
      "description": "Enable isolated echo buffer on SPC emulator to allow correct playing of \"dodgy\" SPC files made for various ROM hacks ran on ZSNES"
    },
    "vgm": {
      "description": "Enable Sega VGM/VGZ music emulation",
      "dependencies": [
        "zlib"
      ]
    }
  }
}
