{
  "name": "bullet3",
  "version": "3.25",
  "port-version": 3,
  "description": "Bullet Physics is a professional collision detection, rigid body, and soft body dynamics library",
  "homepage": "https://github.com/bulletphysics/bullet3",
  "license": "Zlib",
  "dependencies": [
    {
      "name": "vcpkg-cmake",
      "host": true
    },
    {
      "name": "vcpkg-cmake-config",
      "host": true
    }
  ],
  "features": {
    "double-precision": {
      "description": "Use float64 doubles for bullet3"
    },
    "extras": {
      "description": "Build selected extras",
      "dependencies": [
        "tinyxml2"
      ]
    },
    "multithreading": {
      "description": "Multithreading functionality for bullet3"
    },
    "opencl": {
      "description": "Build Bullet3OpenCL_clew library",
      "supports": "!uwp"
    },
    "rtti": {
      "description": "Enable RTTI on windows"
    }
  }
}
