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39 lines
1.0 KiB
Plaintext
39 lines
1.0 KiB
Plaintext
#usda 1.0
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(
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defaultPrim = "teapot"
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metersPerUnit = 0.01
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timeCodesPerSecond = 24
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upAxis = "Y"
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)
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def Xform "teapot" (
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kind = "component"
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)
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{
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def Scope "Looks"
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{
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def Material "mat"
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{
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def Shader "teapot_high_lambert1_Normal_1"
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{
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uniform token info:id = "UsdUVTexture"
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float4 inputs:fallback = (0.5, 0.5, 0.5, 1)
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# '@@@' is escaped with '\@@@'
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asset inputs:file = @@@0/teapot_\\@@@n.png@@@
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float2 inputs:st.connect = </teapot/Looks/pxrUsdPreviewSurface1SG/teapot_high_lambert1_Normal_1/TexCoordReader.outputs:result>
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token inputs:wrapS = "repeat"
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token inputs:wrapT = "repeat"
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float3 outputs:rgb
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def Shader "TexCoordReader"
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{
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uniform token info:id = "UsdPrimvarReader_float2"
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token inputs:varname = "st"
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float2 outputs:result
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}
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}
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}
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}
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}
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