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Simple USD to glTF converter
Simple USD to glTF converter through Tydra RenderScene API.
This example is just for illustration purpose of Tydra API usecase. Not all features are supported.
Status
- Mesh geometry
- Points, Normals, Texcoords
- Vertex weights
- Material
- Texture
- Skinning
- Skeleton
- BlendShapes(morph target in glTF)
- Animation
- Audio
- Sparse accessor
EoL.