#usda 1.0 ( defaultPrim = "Root" upAxis = "Z" ) def Xform "Root" { def Skeleton "Skel" { uniform token[] joints = ["joint0"] uniform matrix4d[] bindTransforms = [ ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) ] uniform matrix4d[] restTransforms = [ ( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (0, 0, 0, 1) ) ] def SkelAnimation "EmptyAnim" { uniform token[] joints = ["joint0"] # No animation data - edge case test } } }