#usda 1.0 ( doc = "MaterialX material with ACES 2065-1 colorspace (DCI cinema)" metersPerUnit = 1 upAxis = "Y" defaultPrim = "World" ) def Xform "World" { def Cube "ACES2065Cube" { double size = 1.0 rel material:binding = texCoord2f[] primvars:st = [(0, 0), (1, 0), (1, 1), (0, 1)] ( interpolation = "vertex" ) } def Scope "_materials" { def Material "ACES2065Material" { token outputs:surface.connect = def Shader "OpenPBRSurface" { uniform token info:id = "OpenPBRSurface" color3f inputs:base_color.connect = float inputs:base_weight = 1.0 float inputs:base_metalness = 0.0 float inputs:specular_roughness = 0.4 token outputs:surface } def Shader "ACESTexture" { uniform token info:id = "UsdUVTexture" asset inputs:file = @./textures/checkerboard.png@ ( colorSpace = "aces2065-1" ) string inputs:filtertype = "linear" float2 inputs:texcoord.connect = color3f outputs:rgb } def Shader "PrimvarNode" { uniform token info:id = "UsdPrimvarReader_float2" string inputs:varname = "st" float2 outputs:result } } } }