Update README.md

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Syoyo Fujita
2025-09-23 06:29:55 +09:00
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@@ -34,7 +34,17 @@ More on the status: https://github.com/lighttransport/tinyusdz/blob/release/doc/
## High priority
* Support MCP interface for AI agents: https://github.com/lighttransport/tinyusdz/issues/243
* MaterialX https://github.com/syoyo/tinyusdz/issues/86
* Write our own MaterialX parser
* OpenPBR shading model support https://github.com/lighttransport/tinyusdz/issues/172
* USD + MateriralX + OpenPBR rendering verification using pbrlab? https://github.com/lighttransport/pbrlab
* Enhancement for wasm, webgpu https://github.com/syoyo/tinyusdz/issues/118
* Three.js loader addon(TinyUSDZLoader) https://github.com/lighttransport/tinyusdz/issues/185
* Improve Animation(timeSamples) support in JS/WASM
* Support rigid node animation(xformOp + timeSamples)
* Skinning support
* Convert USD animation data to Three.js friendly format.
## Mid-term todo
* USD import/export feature using TinyUSDZ for robotics/sim2real/digitalTwin/genAI tools https://github.com/lighttransport/tinyusdz/issues/226
@@ -43,13 +53,7 @@ More on the status: https://github.com/lighttransport/tinyusdz/blob/release/doc/
* For OpenGL + MaterialX example, please refer ASF MaterialXViewer fork to load USD model through TinyUSDZ https://github.com/lighttransport/materialx
* Support PLY and point primitive for Gaussian Splatting https://github.com/lighttransport/tinyusdz/issues/190
* Performace optimization https://github.com/syoyo/tinyusdz/issues/164
* MaterialX https://github.com/syoyo/tinyusdz/issues/86
* Write our own MaterialX parser
* OpenPBR shading model support https://github.com/lighttransport/tinyusdz/issues/172
* USD + MateriralX + OpenPBR rendering verification using pbrlab? https://github.com/lighttransport/pbrlab
* Nested variantSet https://github.com/lighttransport/tinyusdz/issues/94
* Enhancement for wasm, webgpu https://github.com/syoyo/tinyusdz/issues/118
* Three.js loader addon(TinyUSDZLoader) https://github.com/lighttransport/tinyusdz/issues/185
* better colorspace + wide-gamut support https://github.com/syoyo/tinyusdz/issues/142
* Better skinning + blendshapes support
* Write example using mediapipe for motion tracking and face tracking with rigged USDZ model.