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Update README.md
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README.md
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README.md
@@ -34,7 +34,17 @@ More on the status: https://github.com/lighttransport/tinyusdz/blob/release/doc/
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## High priority
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* Support MCP interface for AI agents: https://github.com/lighttransport/tinyusdz/issues/243
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* MaterialX https://github.com/syoyo/tinyusdz/issues/86
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* Write our own MaterialX parser
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* OpenPBR shading model support https://github.com/lighttransport/tinyusdz/issues/172
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* USD + MateriralX + OpenPBR rendering verification using pbrlab? https://github.com/lighttransport/pbrlab
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* Enhancement for wasm, webgpu https://github.com/syoyo/tinyusdz/issues/118
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* Three.js loader addon(TinyUSDZLoader) https://github.com/lighttransport/tinyusdz/issues/185
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* Improve Animation(timeSamples) support in JS/WASM
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* Support rigid node animation(xformOp + timeSamples)
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* Skinning support
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* Convert USD animation data to Three.js friendly format.
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## Mid-term todo
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* USD import/export feature using TinyUSDZ for robotics/sim2real/digitalTwin/genAI tools https://github.com/lighttransport/tinyusdz/issues/226
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@@ -43,13 +53,7 @@ More on the status: https://github.com/lighttransport/tinyusdz/blob/release/doc/
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* For OpenGL + MaterialX example, please refer ASF MaterialXViewer fork to load USD model through TinyUSDZ https://github.com/lighttransport/materialx
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* Support PLY and point primitive for Gaussian Splatting https://github.com/lighttransport/tinyusdz/issues/190
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* Performace optimization https://github.com/syoyo/tinyusdz/issues/164
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* MaterialX https://github.com/syoyo/tinyusdz/issues/86
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* Write our own MaterialX parser
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* OpenPBR shading model support https://github.com/lighttransport/tinyusdz/issues/172
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* USD + MateriralX + OpenPBR rendering verification using pbrlab? https://github.com/lighttransport/pbrlab
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* Nested variantSet https://github.com/lighttransport/tinyusdz/issues/94
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* Enhancement for wasm, webgpu https://github.com/syoyo/tinyusdz/issues/118
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* Three.js loader addon(TinyUSDZLoader) https://github.com/lighttransport/tinyusdz/issues/185
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* better colorspace + wide-gamut support https://github.com/syoyo/tinyusdz/issues/142
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* Better skinning + blendshapes support
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* Write example using mediapipe for motion tracking and face tracking with rigged USDZ model.
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