Update README.md

This commit is contained in:
Syoyo Fujita
2025-06-18 09:23:37 +09:00
committed by GitHub
parent d7043d8ce3
commit 8a0ea72888

View File

@@ -4,7 +4,7 @@
[![GitHub Sponsors](https://img.shields.io/badge/Sponsor-❤️-pink?logo=github)](https://github.com/sponsors/lighttransport)
[Wasm demo!](https://lighttransport.github.io/tinyusdz/index.html) (requires 10MB file download)
<!-- [Wasm demo!](https://lighttransport.github.io/tinyusdz/index.html) -->
<img src="https://github.com/syoyo/tinyusdz/assets/18676/2419ddf6-4410-4bcc-b9c1-466bf29d3b20" width="400px">
(from https://github.com/syoyo/Vulkan-glTF-USDZ-PBR)
@@ -17,19 +17,19 @@
## High priority
* Improve WASM/Three.js binding https://github.com/lighttransport/tinyusdz/issues/234
* Prepare Release v0.8
* Prepare Release v0.9.0
* [x] Core part should be ready for the release.
* [ ] Write a demo and example viewer(work in progress)
* [examples/openglviewer](examples/openglviewer) OpenGL viewer
* [examples/sdlviewer](examples/sdlviewer) Software raytracing viewer
* For Vulkan and Android Vulkan example, please refer https://github.com/syoyo/Vulkan-glTF-USDZ-PBR for a while
* For OpenGL + MaterialX example, please refer ASF MaterialXViewer fork to load USD model through TinyUSDZ https://github.com/lighttransport/materialx
* [ ] Write a web demo
## Mid-term todo
* Support PLY and point primitive for Gaussian Splatting https://github.com/lighttransport/tinyusdz/issues/190
* USD import/export feature using TinyUSDZ for robotics/sim2real/digitalTwin/genAI tools https://github.com/lighttransport/tinyusdz/issues/226
* Write/improve examples and demos
* For Vulkan and Android Vulkan example, please refer https://github.com/syoyo/Vulkan-glTF-USDZ-PBR for a while
* For OpenGL + MaterialX example, please refer ASF MaterialXViewer fork to load USD model through TinyUSDZ https://github.com/lighttransport/materialx
* Support PLY and point primitive for Gaussian Splatting https://github.com/lighttransport/tinyusdz/issues/190
* Performace optimization https://github.com/syoyo/tinyusdz/issues/164
* MaterialX https://github.com/syoyo/tinyusdz/issues/86
* Write our own MaterialX parser