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few bits to sort out - [x] make our mix of simulator/emulator consistent, settling on emulator - [x] passing the factory in works great for just in time asset decoding, but its not amazing when you want to decode ahead of time. - [x] couple of places left to pass this function signature through. (Question) is there a neater way to get this done, feels a bit like we are going back to parameter explosion a bit? - [x] should do a few examples, i think the complexity grows quite a bit in this one as you add caching, or callbacks - [x] should get the cached images/fonts to draw on init as well, either warming up cache, or jitting - [x] examples loading assets from the bundle (also there seem to be actual asset things too? should we use those?!) - [x] add test - [x] re-add "preview" project & rev the preview project once this has been deployed. (do this after new ios deploy) - [x] fix up race condition (see comment) https://github.com/rive-app/rive/assets/1216025/2c14330f-e8a4-481b-bc27-4807cabe3b82 (simple example, both swift ui and standard)  Diffs= fabb7f97f Ios out of band (#6232) Co-authored-by: Gordon Hayes <pggordonhayes@gmail.com> Co-authored-by: Maxwell Talbot <talbot.maxwell@gmail.com>
36 lines
1.1 KiB
Swift
36 lines
1.1 KiB
Swift
//
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// RiveViewModelTest.swift
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// RiveRuntimeTests
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//
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// Created by Maxwell Talbot on 14/02/2023.
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// Copyright © 2023 Rive. All rights reserved.
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//
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import XCTest
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import RiveRuntime
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class RiveViewModelTest: XCTestCase {
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// This test reproduces a previous production error
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// Having an Animation state without an animation caused advancing a state machine past it
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// to fail
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func testLoadFileWithEmptyAnimationState() throws {
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let file = try RiveFile(testfileName: "empty_animation_state")
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let model = RiveModel(riveFile: file)
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let viewModel = RiveViewModel(model, autoPlay: false)
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let view = viewModel.createRiveView()
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view.advance(delta: 0.1)
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}
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func testChangingTextRun() throws {
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let file = try RiveFile(testfileName: "testtext")
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let model = RiveModel(riveFile: file)
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let viewModel = RiveViewModel(model, autoPlay: false)
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XCTAssertEqual(viewModel.getTextRunValue("MyRun"), "Hello there")
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try viewModel.setTextRunValue("MyRun", textValue: "Hello test")
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XCTAssertEqual(viewModel.getTextRunValue("MyRun"), "Hello test")
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}
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}
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