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few bits to sort out - [x] make our mix of simulator/emulator consistent, settling on emulator - [x] passing the factory in works great for just in time asset decoding, but its not amazing when you want to decode ahead of time. - [x] couple of places left to pass this function signature through. (Question) is there a neater way to get this done, feels a bit like we are going back to parameter explosion a bit? - [x] should do a few examples, i think the complexity grows quite a bit in this one as you add caching, or callbacks - [x] should get the cached images/fonts to draw on init as well, either warming up cache, or jitting - [x] examples loading assets from the bundle (also there seem to be actual asset things too? should we use those?!) - [x] add test - [x] re-add "preview" project & rev the preview project once this has been deployed. (do this after new ios deploy) - [x] fix up race condition (see comment) https://github.com/rive-app/rive/assets/1216025/2c14330f-e8a4-481b-bc27-4807cabe3b82 (simple example, both swift ui and standard)  Diffs= fabb7f97f Ios out of band (#6232) Co-authored-by: Gordon Hayes <pggordonhayes@gmail.com> Co-authored-by: Maxwell Talbot <talbot.maxwell@gmail.com>
33 lines
1.2 KiB
Swift
33 lines
1.2 KiB
Swift
//
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// RiveFile+Extensions.swift
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// RiveRuntime
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//
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// Created by Zachary Duncan on 4/7/22.
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// Copyright © 2022 Rive. All rights reserved.
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//
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import Foundation
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public extension RiveFile {
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convenience init(name fileName: String, extension ext: String = ".riv", in bundle: Bundle = .main, loadCdn: Bool=true, customLoader: LoadAsset? = nil) throws {
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let byteArray = RiveFile.getBytes(fileName: fileName, extension: ext, in: bundle)
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if (customLoader == nil){
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try self.init(byteArray: byteArray, loadCdn: loadCdn)
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}else {
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try self.init(byteArray: byteArray, loadCdn: loadCdn, customAssetLoader: customLoader!)
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}
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}
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static func getBytes(fileName: String, extension ext: String = ".riv", in bundle: Bundle = .main) -> [UInt8] {
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guard let url = bundle.url(forResource: fileName, withExtension: ext) else {
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fatalError("Failed to locate \(fileName) in bundle \(bundle).")
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}
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guard let data = try? Data(contentsOf: url) else {
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fatalError("Failed to load \(url) from bundle.")
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}
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// Import the data into a RiveFile
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return [UInt8](data)
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}
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}
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