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Many changes to add in support for Unreal RHI This is the first step. Afterwords we need more changes such as finalizing the for_unreal switch to premake. Diffs= 1cc5f2b6f Prep for rhi (#8270) Co-authored-by: Jonathon Copeland <jcopela4@gmail.com>
23 lines
554 B
C++
23 lines
554 B
C++
#if defined _WIN32 || defined _WIN64
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#include <Windows.h>
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#define EXAMPLELIBRARY_EXPORT __declspec(dllexport)
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#else
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#include <stdio.h>
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#endif
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#ifndef EXAMPLELIBRARY_EXPORT
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#define EXAMPLELIBRARY_EXPORT
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#endif
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EXAMPLELIBRARY_EXPORT void ExampleLibraryFunction()
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{
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#if defined _WIN32 || defined _WIN64
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MessageBox(NULL,
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TEXT("Loaded ExampleLibrary.dll from Third Party Plugin sample."),
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TEXT("Third Party Plugin"),
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MB_OK);
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#else
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printf("Loaded ExampleLibrary from Third Party Plugin sample");
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#endif
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} |