Files
rive-cpp/include/animation/keyframe_draw_order.hpp
2020-08-16 18:20:11 -07:00

24 lines
702 B
C++

#ifndef _RIVE_KEY_FRAME_DRAW_ORDER_HPP_
#define _RIVE_KEY_FRAME_DRAW_ORDER_HPP_
#include "generated/animation/keyframe_draw_order_base.hpp"
#include <vector>
namespace rive
{
class KeyFrameDrawOrderValue;
class KeyFrameDrawOrder : public KeyFrameDrawOrderBase
{
private:
std::vector<KeyFrameDrawOrderValue*> m_Values;
public:
void addValue(KeyFrameDrawOrderValue* value);
void apply(Core* object, int propertyKey, float mix) override;
void applyInterpolation(Core* object,
int propertyKey,
float seconds,
const KeyFrame* nextFrame,
float mix) override;
};
} // namespace rive
#endif