Files
rive-cpp/include/animation/keyed_object.hpp
2020-08-16 18:20:11 -07:00

24 lines
571 B
C++

#ifndef _RIVE_KEYED_OBJECT_HPP_
#define _RIVE_KEYED_OBJECT_HPP_
#include "generated/animation/keyed_object_base.hpp"
#include <vector>
namespace rive
{
class Artboard;
class KeyedProperty;
class KeyedObject : public KeyedObjectBase
{
private:
std::vector<KeyedProperty*> m_KeyedProperties;
public:
~KeyedObject();
void addKeyedProperty(KeyedProperty* property);
void onAddedDirty(CoreContext* context) override;
void onAddedClean(CoreContext* context) override;
void apply(Artboard* coreContext, float time, float mix);
};
} // namespace rive
#endif