Files
rive-cpp/skia
csmartdalton a1f5e03451 Make RenderBuffer mappable
Adds map() and unmap() functions to RenderBuffer, and changes Mesh::draw() to map and update the vertex buffer instead of making a new one.

Also refactors RenderBuffer to just be a blob of data as opposed to an array of elements of fixed size and type. Removes the type-specific factory methods for creating RenderBuffers in favor of a single one that just takes a buffer type and buffer size.

Diffs=
06a187288 Make RenderBuffer mappable (#5907)

Co-authored-by: Chris Dalton <99840794+csmartdalton@users.noreply.github.com>
2023-08-31 03:43:28 +00:00
..
2022-10-03 20:23:45 +00:00
2023-08-31 03:43:28 +00:00