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csmartdalton 0871679138 fix(vk): Actually apply a workaround for the Android overflow texture (#11273) e6c21bf6fd
We had a nice comment describing why we shouldn't create the overflow
texture with VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT, but then we went ahead
and accidentally created it as an input attachment anyway.

This PR actually applies the workaround described in the comment.

Also apply the "teardown after every GM" workaround to Adreno pre 1.3 GPUs,
since those also experience sporadic crashes and this appears to help.

Co-authored-by: Chris Dalton <99840794+csmartdalton@users.noreply.github.com>
2025-12-13 05:58:52 +00:00

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