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* Initial commit * Update macros * Add GPU Markers * Fix builds without microprofile * minor updates * clang format * Update profiler.cpp * clang format * Name Main Thread * Update profiler_macros.h * Fix end flip * Update fiddle_context_gl.cpp * clang format * Update rive_build_config.lua * Update rive_build_config.lua * forked microprofile so I can use a tag * Update render_context_d3d_impl.cpp * clang Co-authored-by: John White <aliasbinman@gmail.com>