Files
rive-cpp/include/rive/script_input_trigger.hpp
philter 76eae106ad Scripting in Core Runtime (#11235) 0a5325e474
rev to luau 0.702 (#11259) b50983c49d

Co-authored-by: Luigi Rosso <luigi-rosso@users.noreply.github.com>
Co-authored-by: Philip Chung <philterdesign@gmail.com>
2025-12-11 23:09:23 +00:00

22 lines
632 B
C++

#ifndef _RIVE_SCRIPT_INPUT_TRIGGER_HPP_
#define _RIVE_SCRIPT_INPUT_TRIGGER_HPP_
#include "rive/generated/script_input_trigger_base.hpp"
#include "rive/assets/script_asset.hpp"
#include "rive/scripted/scripted_object.hpp"
#include <stdio.h>
namespace rive
{
class ScriptInputTrigger : public ScriptInputTriggerBase, public ScriptInput
{
protected:
void propertyValueChanged() override;
public:
~ScriptInputTrigger();
bool validateForScriptInit() override { return true; }
StatusCode import(ImportStack& importStack) override;
StatusCode onAddedClean(CoreContext* context) override;
};
} // namespace rive
#endif