* Initial commit
* Update macros
* Add GPU Markers
* Fix builds without microprofile
* minor updates
* clang format
* Update profiler.cpp
* clang format
* Name Main Thread
* Update profiler_macros.h
* Fix end flip
* Update fiddle_context_gl.cpp
* clang format
* Update rive_build_config.lua
* Update rive_build_config.lua
* forked microprofile so I can use a tag
* Update render_context_d3d_impl.cpp
* clang
Co-authored-by: John White <aliasbinman@gmail.com>