#ifndef _RIVE_CIRCLE_CONSTANT_HPP_
#define _RIVE_CIRCLE_CONSTANT_HPP_

#include "rive/rive_types.hpp"

namespace rive
{
constexpr float circleConstant = 0.552284749831f;
constexpr float icircleConstant = 1.0f - circleConstant;
} // namespace rive

#endif
