#ifndef _RIVE_BLEND_STATE_DIRECT_HPP_
#define _RIVE_BLEND_STATE_DIRECT_HPP_
#include "rive/generated/animation/blend_state_direct_base.hpp"
#include <stdio.h>
namespace rive
{
class BlendStateDirect : public BlendStateDirectBase
{
public:
    std::unique_ptr<StateInstance> makeInstance(
        ArtboardInstance*) const override;
};
} // namespace rive

#endif