Files
msdfgen/ext/save-png.cpp

196 lines
6.8 KiB
C++

#ifndef _CRT_SECURE_NO_WARNINGS
#define _CRT_SECURE_NO_WARNINGS
#endif
#include "save-png.h"
#include <cstdio>
#include <cstring>
#include <vector>
#include "../core/pixel-conversion.hpp"
#ifdef MSDFGEN_USE_LIBPNG
#include <png.h>
namespace msdfgen {
class PngGuard {
png_structp png;
png_infop info;
FILE *file;
public:
inline PngGuard(png_structp png, png_infop info) : png(png), info(info), file(NULL) { }
inline ~PngGuard() {
png_destroy_write_struct(&png, &info);
if (file)
fclose(file);
}
inline void setFile(FILE *file) {
this->file = file;
}
};
static void pngIgnoreError(png_structp, png_const_charp) { }
static void pngWrite(png_structp png, png_bytep data, png_size_t length) {
if (fwrite(data, 1, length, reinterpret_cast<FILE *>(png_get_io_ptr(png))) != length)
png_error(png, "File write error");
}
static void pngFlush(png_structp png) {
fflush(reinterpret_cast<FILE *>(png_get_io_ptr(png)));
}
static bool pngSave(const byte *pixels, int width, int height, int rowStride, int colorType, const char *filename) {
if (!(pixels && width && height))
return false;
png_structp png = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, &pngIgnoreError, &pngIgnoreError);
if (!png)
return false;
png_infop info = png_create_info_struct(png);
PngGuard guard(png, info);
if (!info)
return false;
FILE *file = fopen(filename, "wb");
if (!file)
return false;
guard.setFile(file);
std::vector<const byte *> rows(height);
for (int y = 0; y < height; ++y)
rows[y] = pixels+rowStride*y;
if (setjmp(png_jmpbuf(png)))
return false;
png_set_write_fn(png, file, &pngWrite, &pngFlush);
png_set_IHDR(png, info, width, height, 8, colorType, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
png_set_compression_level(png, 9);
png_set_rows(png, info, const_cast<png_bytepp>(&rows[0]));
png_write_png(png, info, PNG_TRANSFORM_IDENTITY, NULL);
return true;
}
static bool pngSave(const float *pixels, int width, int height, int rowStride, int channels, int colorType, const char *filename) {
if (!(pixels && width && height))
return false;
std::vector<byte> bytePixels(channels*width*height);
byte *dst = &bytePixels[0];
const float *rowStart = pixels;
for (int y = 0; y < height; ++y) {
for (const float *src = rowStart, *end = rowStart+channels*width; src < end; ++src)
*dst++ = pixelFloatToByte(*src);
rowStart += rowStride;
}
return pngSave(&bytePixels[0], width, height, channels*width, colorType, filename);
}
bool savePng(BitmapConstSection<byte, 1> bitmap, const char *filename) {
bitmap.reorient(Y_DOWNWARD);
return pngSave(bitmap.pixels, bitmap.width, bitmap.height, bitmap.rowStride, PNG_COLOR_TYPE_GRAY, filename);
}
bool savePng(BitmapConstSection<byte, 3> bitmap, const char *filename) {
bitmap.reorient(Y_DOWNWARD);
return pngSave(bitmap.pixels, bitmap.width, bitmap.height, bitmap.rowStride, PNG_COLOR_TYPE_RGB, filename);
}
bool savePng(BitmapConstSection<byte, 4> bitmap, const char *filename) {
bitmap.reorient(Y_DOWNWARD);
return pngSave(bitmap.pixels, bitmap.width, bitmap.height, bitmap.rowStride, PNG_COLOR_TYPE_RGB_ALPHA, filename);
}
bool savePng(BitmapConstSection<float, 1> bitmap, const char *filename) {
bitmap.reorient(Y_DOWNWARD);
return pngSave(bitmap.pixels, bitmap.width, bitmap.height, bitmap.rowStride, 1, PNG_COLOR_TYPE_GRAY, filename);
}
bool savePng(BitmapConstSection<float, 3> bitmap, const char *filename) {
bitmap.reorient(Y_DOWNWARD);
return pngSave(bitmap.pixels, bitmap.width, bitmap.height, bitmap.rowStride, 3, PNG_COLOR_TYPE_RGB, filename);
}
bool savePng(BitmapConstSection<float, 4> bitmap, const char *filename) {
bitmap.reorient(Y_DOWNWARD);
return pngSave(bitmap.pixels, bitmap.width, bitmap.height, bitmap.rowStride, 4, PNG_COLOR_TYPE_RGB_ALPHA, filename);
}
}
#endif
#ifdef MSDFGEN_USE_LODEPNG
#include <lodepng.h>
namespace msdfgen {
bool savePng(BitmapConstSection<byte, 1> bitmap, const char *filename) {
std::vector<byte> pixels(bitmap.width*bitmap.height);
bitmap.reorient(Y_DOWNWARD);
for (int y = 0; y < bitmap.height; ++y)
memcpy(&pixels[bitmap.width*y], bitmap(0, y), 1*bitmap.width);
return !lodepng::encode(filename, pixels, bitmap.width, bitmap.height, LCT_GREY);
}
bool savePng(BitmapConstSection<byte, 3> bitmap, const char *filename) {
std::vector<byte> pixels(3*bitmap.width*bitmap.height);
bitmap.reorient(Y_DOWNWARD);
for (int y = 0; y < bitmap.height; ++y)
memcpy(&pixels[3*bitmap.width*y], bitmap(0, y), 3*bitmap.width);
return !lodepng::encode(filename, pixels, bitmap.width, bitmap.height, LCT_RGB);
}
bool savePng(BitmapConstSection<byte, 4> bitmap, const char *filename) {
std::vector<byte> pixels(4*bitmap.width*bitmap.height);
bitmap.reorient(Y_DOWNWARD);
for (int y = 0; y < bitmap.height; ++y)
memcpy(&pixels[4*bitmap.width*y], bitmap(0, y), 4*bitmap.width);
return !lodepng::encode(filename, pixels, bitmap.width, bitmap.height, LCT_RGBA);
}
bool savePng(BitmapConstSection<float, 1> bitmap, const char *filename) {
std::vector<byte> pixels(bitmap.width*bitmap.height);
std::vector<byte>::iterator it = pixels.begin();
bitmap.reorient(Y_DOWNWARD);
for (int y = 0; y < bitmap.height; ++y) {
for (int x = 0; x < bitmap.width; ++x)
*it++ = pixelFloatToByte(*bitmap(x, y));
}
return !lodepng::encode(filename, pixels, bitmap.width, bitmap.height, LCT_GREY);
}
bool savePng(BitmapConstSection<float, 3> bitmap, const char *filename) {
std::vector<byte> pixels(3*bitmap.width*bitmap.height);
std::vector<byte>::iterator it = pixels.begin();
bitmap.reorient(Y_DOWNWARD);
for (int y = 0; y < bitmap.height; ++y) {
for (int x = 0; x < bitmap.width; ++x) {
*it++ = pixelFloatToByte(bitmap(x, y)[0]);
*it++ = pixelFloatToByte(bitmap(x, y)[1]);
*it++ = pixelFloatToByte(bitmap(x, y)[2]);
}
}
return !lodepng::encode(filename, pixels, bitmap.width, bitmap.height, LCT_RGB);
}
bool savePng(BitmapConstSection<float, 4> bitmap, const char *filename) {
std::vector<byte> pixels(4*bitmap.width*bitmap.height);
std::vector<byte>::iterator it = pixels.begin();
bitmap.reorient(Y_DOWNWARD);
for (int y = 0; y < bitmap.height; ++y) {
for (int x = 0; x < bitmap.width; ++x) {
*it++ = pixelFloatToByte(bitmap(x, y)[0]);
*it++ = pixelFloatToByte(bitmap(x, y)[1]);
*it++ = pixelFloatToByte(bitmap(x, y)[2]);
*it++ = pixelFloatToByte(bitmap(x, y)[3]);
}
}
return !lodepng::encode(filename, pixels, bitmap.width, bitmap.height, LCT_RGBA);
}
}
#endif