Rename the ARMV8_BUILD CMake variable to SECONDARY_BUILD, and modify the
makemacpkg script so that it allows any architecture in a primary or
secondary build. The idea is that Apple Silicon users can package an
arm64 primary build and a secondary x86_64 build, and Intel users can
package an x86_64 primary build and a secondary arm64 build, using the
same procedure.
Also simplify the iOS build instructions, using the
CMAKE_OSX_ARCHITECTURES variable rather than a toolchain.
- Eliminate unnecessary "www."
- Use HTTPS.
- Update Java, MSYS, tdm-gcc, and NSIS URLs.
- Update URL and title of Agner Fog's assembly language optimization
manual.
- Remove extraneous information about MASM and Borland Turbo Assembler
and outdated NASM URLs from the x86 assembly headers, and mention
Yasm.
- Detect at configure time, via the __CET__ C preprocessor macro,
whether the C compiler will include either indirect branch tracking
(IBT) or shadow stack support, and define a NASM macro (__CET__) if
so.
- Modify the x86-64 SIMD code so that it includes appropriate endbr64
instructions (to support IBT) and an appropriate .note.gnu.property
section (to support both IBT and shadow stack) when __CET__ is
defined.
Closes#350
- Integrate
c07bba2730 (diff-1e2deb5301e9481203102fcddd1b2d0d2bf0ddc1cbb445c7f4b6414a3b869ce8)
so that the default man directory is <CMAKE_INSTALL_PREFIX>/share/man
on FreeBSD systems.
- For good measure, integrate
f835f189ae
so that the default info directory is
<CMAKE_INSTALL_PREFIX>/share/info on FreeBSD systems, even though we
don't use that directory.
- Automatically set the CMake variable type to PATH for any
user-specified CMAKE_INSTALL_*DIR variables.
Addresses concerns raised in #326, #346, #648Closes#648
The default install prefix when building under MinGW is chosen based on
the needs of the official build system, which uses MSYS2 to generate
Windows installer packages that install under c:\libjpeg-turbo-gcc[64].
However, attempting to configure the build with that install prefix on
a Un*x machine causes a CMake error.
Fixes#641
Unfortunately, iOS builds cannot be used with the iOS simulator on Macs
with Apple silicon CPUs. Even more unfortunately, universal binaries
can only have one slice for each CPU architecture, so it would not be
possible to add a dedicated Arm64 iOS simulator slice to the existing
libjpeg-turbo iOS binaries. (It would be necessary to release a
separate package solely for the iOS simulator.) Because the Arm Neon
SIMD extensions for libjpeg-turbo now use compiler intrinsics when
building with Xcode, it is easy to build libjpeg-turbo from source when
targeting Arm64-based Apple platforms. Thus, for the moment, I have
chosen to document how to avoid the pothole rather than to fill it in.
By default, libjpeg-turbo 1.3.x and later have enabled the in-memory
source/destination manager functions from libjpeg v8 when emulating the
libjpeg v6b or v7 API/ABI, which has allowed operating system
distributors to provide those functions without adopting the
backward-incompatible libjpeg v8 API/ABI.
Prior to libjpeg-turbo 1.5.x, it made sense to allow users to disable
the in-memory source/destination manager functions at build time and
thus retain both backward and forward API/ABI compatibility relative to
libjpeg v6b or v7. Since then, however, we have introduced several new
libjpeg API functions that break forward API/ABI compatibility, so it no
longer makes sense to allow the in-memory source/destination managers to
be disabled. libjpeg-turbo only claims to be
backward-API/ABI-compatible, i.e. to allow applications built against
libjpeg or an older version of libjpeg-turbo to work properly with the
current version of libjpeg-turbo.
People keep trying to include libjpeg-turbo into downstream CMake-based
build systems by way of the add_subdirectory() function and requesting
upstream support when something inevitably breaks.
(Refer to: #122, #173, #176, #202, #241, #349, #353, #412, #504,
a3d4aadd0d (commitcomment-67575889)).
libjpeg-turbo has never supported that method of sub-project
integration, because doing so would require that we (minimally):
1. avoid using certain CMake variables, such as CMAKE_SOURCE_DIR,
CMAKE_BINARY_DIR, and CMAKE_PROJECT_NAME;
2. avoid using implicit include directories and relative paths;
3. provide a way to optionally skip the installation of libjpeg-turbo
components in response to 'make install';
4. provide a way to optionally postfix target names, to avoid namespace
conflicts;
5. restructure the top-level CMakeLists.txt so that it properly sets
the PROJECT_VERSION variable; and
6. design automated CI tests to ensure that new commits don't break
any of the above.
Even if we did all of that, issues would still arise, because it is
impossible for one upstream build system to anticipate the widely
varying needs of every downstream build system. That's why the CMake
ExternalProject_Add() function exists, and it is my sincere hope that
adding a blurb to BUILDING.md mentioning the need to use that function
will head off future GitHub issues on this topic. If not, then I can at
least post a link to this commit and the blurb and avoid doing the same
song and dance over and over again.
- Rename IOS_ARMV8_BUILD to ARMV8_BUILD.
- Rename install_ios() to install_subbuild() in makemacpkg.
- Wordsmith the build instructions accordingly.
- Use xcode12.2 image in Travis CI.
This allows the Neon intrinsics code to be built successfully (albeit
likely with reduced run-time performance) with Xcode 5.0-6.2
(iOS/AArch64) and Android NDK < r19 (AArch32). Note that Xcode 5.0-6.2
will not build the Armv8 GAS code without gas-preprocessor.pl, and no
version of Xcode will build the Armv7 GAS code without
gas-preprocessor.pl, so we always use the full Neon intrinsics
implementation by default with macOS and iOS builds.
Auto-detecting the completeness of the compiler's set of Neon intrinsics
also allows us to more intelligently set the default value of
NEON_INTRINSICS, based on the values of HAVE_VLD1*. This is a
reasonable, albeit imperfect, proxy for whether a compiler has a full
and optimal set of Neon intrinsics. Specific notes:
- 64-bit RGB-to-YCbCr color conversion
does not use any of the intrinsics in question, regresses with GCC
- 64-bit accurate integer forward DCT
uses vld1_s16_x3(), regresses with GCC
- 64-bit Huffman encoding
uses vld1q_u8_x4(), regresses with GCC
- 64-bit YCbCr-to-RGB color conversion
does not use any of the intrinsics in question, regresses with GCC
- 64-bit accurate integer inverse DCT
uses vld1_s16_x3(), regresses with GCC
- 64-bit 4x4 inverse DCT
uses vld1_s16_x3(). I did not test this algorithm in isolation, so
it may in fact regress with GCC, but the regression may be hidden by
the speedup from the new SIMD-accelerated upsampling algorithms.
- 32-bit RGB-to-YCbCr color conversion:
uses vld1_u16_x2(), regresses with GCC
- 32-bit accurate integer forward DCT
uses vld1_s16_x3(), regression irrelevant because there was no
previous implementation
- 32-bit accurate integer inverse DCT
uses vld1_s16_x3(), regresses with GCC
- 32-bit fast integer inverse DCT
does not use any of the intrinsics in question, regresses with GCC
- 32-bit 4x4 inverse DCT
uses vld1_s16_x3(). I did not test this algorithm in isolation, so
it may in fact regress with GCC, but the regression may be hidden by
the speedup from the new SIMD-accelerated upsampling algorithms.
Presumably when GCC includes a full and optimal set of Neon intrinsics,
the HAVE_VLD1* tests will pass, and the full Neon intrinsics
implementation will be enabled automatically.
- Remove gas-preprocessor.pl. None of the compilers that can build the
new intrinsics implementation require gas-preprocessor.pl (tested
with Xcode and with Clang 3.9+ for Linux.)
- Document that Xcode 6.3.x or later is now required for iOS builds
(older versions of Xcode do not have a full set of Neon intrinsics.)
- Add a change log entry.
- Do not enable the ASM CMake language unless NEON_INTRINSICS is false.
- Add a Clang/Arm64 test to .travis.yml in order to test the new
intrinsics implementation.
Closes#455
We haven't provided official Cygwin builds since 1.4.x, since Cygwin
now supplies its own libjpeg-turbo packages (although they apparently
haven't been updated past 1.5.3.)
Splitting the pointer arithmetic in GET_SYM() into a separate add and
sub instruction was an attempt to work around an error ("invalid operand
type") that occurred when assembling the file with NASM. However, this
created a link error on macOS ("ld: illegal text-relocation to
'_jconst_huff_encode_one_block' in
simd/CMakeFiles/simd.dir/i386/jchuff-sse2.asm.o from
'_jsimd_huff_encode_one_block_sse2' in
simd/CMakeFiles/simd.dir/i386/jchuff-sse2.asm.o for architecture i386")
and also changed the alignment of the code in ways that might have
affected the previous benchmark results (which took a great deal of time
to obtain.) Ultimately, the path of least resistance is just to
require NASM 2.13 or later.
(AKA "Java for OS X systems.") This implementation of Java 1.6 is long
obsolete and not supported on any version of macOS past High Sierra.
Oracle no longer provides a 32-bit JVM on macOS, so it is no longer
necessary to provide a 32-bit version of the TurboJPEG Java wrapper on
macOS.
Use the android.toolchain.cmake toolchain file in the NDK (v13b or
later), since this toolchain file generally takes care of setting the
approprate compiler flags and dealing with the differences between
GCC and Clang. Our custom Android build procedure did not work with
Clang-based NDK toolchains, which meant that it could not be made to
work with NDK v18b or later.
Fixes#309
- CMake 3.10.x or later must be used with JDK 11, or an error
("regex not supported") will occur when CMake tries to parse the Java
version number.
- The JDK is no longer available at java.com.
NDK r16b moved some things around, so modify the Android build recipes
to take that into account while preserving compatibility with previous
NDK releases.
NOTE: the GCC 4.9 NDK toolchain is deprecated, so we will need to
develop new Android build recipes for libjpeg-turbo 1.6 that use the
Clang toolchain.
Closes#196
Introduce a new C API function (tjGetErrorStr2()) that can be used to
retrieve compression/decompression/transform error messages in a
thread-safe (i.e. instance-specific) manner. Retrieving error messages
from global functions is still thread-unsafe.
Addresses a concern expressed in #151.
- GNUInstallDirs: any directory variable can now reference any other
directory variable by including its name in angle brackets (<>).
- Changed the documentation of the directory variables in BUILDING.md
accordingly. This commit also includes some formatting tweaks to
that section (using boldface for directory names, as is our
convention.)
- Changed the package scripts such that they use
CMAKE_INSTALL_DATAROOTDIR rather than CMAKE_INSTALL_DATADIR.
- We no longer override the install dir. defaults on Windows unless
performing an official build. It may be useful, for instance, to
use the GNU defaults when installing into an MSYS environment.
It isn't actually necessary to specify `CMAKE_INSTALL_DEFAULT_MANDIR`
for our official build. Because `CMAKE_INSTALL_DEFAULT_DATAROOTDIR` is
blank for the official build, the default of "<DATAROOTDIR>/man" will
resolve to "man".
For the same reason, this commit changes the specification of
`CMAKE_INSTALL_DEFAULT_DOCDIR` and `CMAKE_INSTALL_DEFAULT_JAVADIR` in
the official build to be dependent on the data root directory (mainly to
make it obvious what we're doing.)
This commit also tweaks the example CMake command line in the directory
variable documentation so that it shows the correct location of the
CMake argument.